Our client is seeking a Senior Graphics Engineer to join their Graphics Research Team, they are looking for Engineers who have experience with low-level graphics and GPU development on the Android platform.
Skills & Qualifications:
- Experience in real-time embedded software development, preferably for mobile devices, with proficiency in modern development tools and environments.
- Solid understanding of computer graphics, with experience designing and developing middleware using APIs like Vulkan (preferred), OpenGL ES, OpenGL, or DirectX.
- Familiarity with graphics pipelines and contemporary mobile GPU architectures.
- Strong programming skills in C/C++.
- Understanding of system performance analysis, memory management, multithreading, synchronization, and user/kernel mode interactions.
Responsibilities:
- Collaborate on the bring-up and evaluation of new devices, defining and implementing advanced UX requirements with cross-functional teams.
- Design and implement efficient middleware libraries using graphics and compute APIs such as Vulkan and OpenGL ES.
- Android Graphics stack, implement standard features and extensions.
- Optimise real-time rendering pipelines and deliver class-leading performance.