- Design and create realistic, visually stunning environments and assets
- Deliver assets on time and according to specifications, including environments, props, and variations
- Work closely with art and technical teams to ensure quality and consistency
- Collaborate with external vendors, providing feedback on their work to ensure quality standards are met
- Portfolio Attached – Texturing breakdown of items they made – example of scene put together and composition skill – low poly work
- Games experience
- Engine experience
- Deliver their content by working in a stylized manner and taking direction well
- Substance designer
- Tackle the whole environment to trees, sky, and ground
- Hold a vision and high craft
- Strong communication and teamwork skills
- Portfolio that shows your ability to create environments and deliver assets to game engines
- Experience with setting up environments, understanding quality, and solving any technical issues with the content
- Proficient in software like Maya, ZBrush, Substance, and game engines
- Strong artistic skills, including an understanding of form, lighting, and composition
- Experience creating low-poly assets for real-time platforms like mobile and VR
- Experience with lighting and optimizing scenes
- Experience working with external vendors
- Ability to add simple animations and effects to environments