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GPU Research Engineer

MicroTECH Global Ltd
Posted 8 hours ago, valid for 14 days
Location

London, Greater London EC1R 0WX

Contract type

Full Time

In order to submit this application, a Reed account will be created for you. As such, in addition to applying for this job, you will be signed up to all Reed’s services as part of the process. By submitting this application, you agree to Reed’s Terms and Conditions and acknowledge that your personal data will be transferred to Reed and processed by them in accordance with their Privacy Policy.

Sonic Summary

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  • The Architecture and Research Team focuses on developing next generation GPU technologies for enhanced performance in computer graphics.
  • Key responsibilities include researching GPU architecture, developing algorithms for performance improvement, and creating simulation tools.
  • Candidates should possess a 1st class or 2:1 degree in Electronics, Computer Science, or related fields, along with strong programming skills in C or C++.
  • A passion for computer graphics and innovation, as well as good communication skills, are essential for this role.
  • The position offers a competitive salary and requires a minimum of 1-2 years of relevant experience.

The Architecture and Research Team is responsible for research on our next generation GPU technologies, to make future GPUs feature rich, low power and high performance for the ever-demanding computer graphics market. The research work will provide proposals for next generation GPU architectures, technologies and configurations, as well as performance estimation before the GPU hardware becomes available.

The architecture and research activities cover the whole pipeline of GPU architecture for design optimizations and performance enhancement. It is a challenging and rewarding job for people with a passion for computer graphics.

Key Responsibilities

Research on next generation GPU architecture

Algorithm development and experiments for GPU performance improvement

GPU performance estimation for future GPUs architecture and configurations

Develop research simulation tools for architecture research

Exploration of new GPU features in next generation GPUs Required Experience

1st class or 2:1 degree in Electronics, Computer Science or other related subjects

Passion for computer graphics and desire for knowledge

Strong innovation abilities, analytical and problem-solving skill

Solid programming skill (C, C++)

Motivated, able to work under own initiative

Good communication skill, team player

Skills you might also have

Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal)

Knowledge of computer hardware

Understanding of real-time rendering techniques and game engine architecture

Experience with profiling and optimizing software or hardware

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In order to submit this application, a Reed account will be created for you. As such, in addition to applying for this job, you will be signed up to all Reed’s services as part of the process. By submitting this application, you agree to Reed’s Terms and Conditions and acknowledge that your personal data will be transferred to Reed and processed by them in accordance with their Privacy Policy.