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Technical Designer

Career Moves Group
Posted 12 hours ago, valid for 3 days
Location

London, Greater London EC1R 0WX

Contract type

Part Time

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Sonic Summary

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  • The position of Technical Designer is available in Leamington Spa, UK, with an hourly rate of £42.79 and a contract ending on December 31, 2025.
  • Candidates must have at least 5 years of professional experience in gameplay scripting or engineering, along with a strong understanding of game architecture.
  • The role involves creating engaging games and content, scripting in TypeScript, and collaborating with various teams to enhance gameplay features.
  • Top skills required include engine experience, proficiency in scripting languages, and familiarity with cross-platform playtesting.
  • Desirable qualifications include experience with game engines like Unity or Unreal, and a portfolio showcasing past gameplay projects.
Technical Designer Location: UK, Leamington SpaLength: Start: Asap – End: 31st December 2025Rate: £42.79 p/h (Inside IR35)Hours: 40 hoursOverview:We are looking for a Technical Designer to create fun and engaging games and other content within Horizon Worlds.In this role you will be responsible for the implementation of first-party content within our proprietary engine, working alongside the rest of the content team and supported by other members of the development team (including audio, art, and UI support).A typical day in the role:
  • Running monthly milestones
  • Working towards milestones
  • Working on weekly reviews and chunks they need to deliver
  • Building functionalities
  • Working on bugs
  • API documents on upcoming features to be used
  • KAJU project – the sequel to a world that was made last year – takes advantage of the new features and engine that will be worked on
Responsibilities:
  • Designing, scripting, and debugging to deliver performant gameplay features through TypeScript
  • Creating reusable scripted gameplay elements to a high level of polish
  • Prototyping gameplay designs to illustrate concepts
  • Overseeing cross-platform playtesting and using generated data to iterate design
  • Working with engineers to guide the direction of the game editor and scripting APIs
Top 3 must-have hard skills:
  • Engine experience
  • Scripting languages
  • Previous roles in the gaming industry
Requirements:
  • 5+ years of professional experience in gameplay scripting or engineering, or equivalent educational experience
  • Understanding of game architecture and ability to identify and implement common game mechanics and patterns in TypeScript or similar scripting languages
  • Strong collaboration and communication skills, including with remote teammates
  • Understanding differences in interaction requirements for different input devices (eg PC, console, mobile, VR)
  • Experience debugging and managing performance within a scripting environment
Desirable:
  • Experience with Unity, Unreal Engine, or similar engines
  • Experience in scripting with Lua, TypeScript, Python (or similar)
  • Experience in developing a Game as a Service or supporting Live Ops
  • Experience in designing for VR
  • A portfolio demonstrating a proven track record of delivering gameplay experiences as part of a team
  • Experience working with UGC editors (eg Roblox)
  • Modding experience

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In order to submit this application, a Reed account will be created for you. As such, in addition to applying for this job, you will be signed up to all Reed’s services as part of the process. By submitting this application, you agree to Reed’s Terms and Conditions and acknowledge that your personal data will be transferred to Reed and processed by them in accordance with their Privacy Policy.