JOB AD:
- As a GPU Software Engineer, you'll be translating innovative research into high-performance, high-quality GPU compute solutions-playing a key role in delivering next-generation media technology to the market.
- Hybrid working, 3 days onsite and 2 days working from home.</strong></p><p> </p><p><strong>Key Skills &
Qualifications
- Degree in Electronics Engineering, Computer Science, or a related field.
- Proven experience in video processing or similarly performance-critical applications.
- Hands-on experience with Vulkan or other modern GPU APIs.
- Strong background in C/C++ development, both in building new systems and enhancing existing ones.
- Genuine enthusiasm for new ideas, a willingness to trust innovation, and the drive to execute effectively.
Responsibilities:
- Translate high-level mathematical models and research into production-ready encoder implementations using C++ and GPU compute technologies
- Develop cross-platform solutions for operating systems including Windows, Linux, iOS, and Android.</li><li>Enhance, maintain, and expand existing codebases (C/C++/Python).
- Integrate third-party commercial and open-source software components.
- Produce clear and well-structured technical documentation, including specifications, APIs, and integration guides.Support external partners and customers in integrating SDKs.
- Test and evaluate complex signal processing code to ensure performance and reliability in production releases.
- Manage your own workload with accurate time estimates, effective task prioritisation, and a focus on high-quality design.