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Senior Environment Artist

Career Moves Group
Posted a day ago, valid for 2 days
Location

London, Greater London EC1R 0WX

Contract type

Part Time

In order to submit this application, a Reed account will be created for you. As such, in addition to applying for this job, you will be signed up to all Reed’s services as part of the process. By submitting this application, you agree to Reed’s Terms and Conditions and acknowledge that your personal data will be transferred to Reed and processed by them in accordance with their Privacy Policy.

Sonic Summary

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  • The position is for a Senior Environment Artist located in Leamington Spa, UK, for a duration of 12 months.
  • The role offers a pay rate of £35.10 per hour, working 40 hours per week, and is classified as inside IR35.
  • Candidates should possess strong teamwork and communication skills, along with a portfolio demonstrating excellent environment creation and design abilities.
  • Practical experience with environment scene setup, asset delivery to game engines, and proficiency in software packages like Maya and Z-Brush is required.
  • A minimum of 5 years of experience in the field is preferred, along with an understanding of low-poly creation methods for real-time platforms.
Senior Environment ArtistLocation: UK, Leamington SpaLength: 12 months Rate: £35.10 p/h (Inside IR35) Hours: 40 hours per week Brief OverviewOur Client's mission is to help people feel connected, anytime, anywhere. At the heart of this where users can create, explore, and connect in an ever-expanding virtual world.Critical to this mission is building the full environments for the worlds and the environment asset content that can be used by creators to build new experiencesAs a Senior Environment Artist on the team, you’ll be working with a talented group of industry professionals leading the way in the emergent and creative space.Responsibilities:
  • Create believable and visually appealing environments and environment assets that delight our audience
  • Deliver production content to time and specification, including full environments, kit pieces, props, and variants
  • Build strong collaborative working relationships with all members of the art and technical art teams in the studio
  • Support our work with external vendors, collaborating and giving feedback on technical and artistic elements of their models and textures
Minimum Qualifications:
  • Strong teamwork and communication skills, ability to receive and offer feedback, ability to both follow and provide creative direction
  • Portfolio that demonstrates excellent environment creation and design skills (the art) and the delivery of this content to run-time systems (the craft)
  • Practical experience and understanding of setting environment scene and sub-object quality, delivering these assets to game engines, and identifying and solving any bugs related to the content
  • Highly proficient in relevant software packages, e.g. Maya, Z-Brush, Substance, and commercial Game Engines
  • Excellent artistic judgment, and understanding of form, mood, lighting, and composition, with the ability to represent this in a stylized way following established art guides
  • A strong understanding of low-poly creation methods for real-time platforms such as mobile and VR
Preferred Qualifications:
  • Experience with scene lighting and optimization
  • Experience in working with outsourcers / external contributors
  • Ability to add simple environmental animation and FX to scenes

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In order to submit this application, a Reed account will be created for you. As such, in addition to applying for this job, you will be signed up to all Reed’s services as part of the process. By submitting this application, you agree to Reed’s Terms and Conditions and acknowledge that your personal data will be transferred to Reed and processed by them in accordance with their Privacy Policy.